Home // Halo // Design Docs // Halo 2 Party Prototype
This is where it began. History in the making. This is a video of the first functional prototype of a console party UI.
I built this in Adobe Director Shockwave and it was fully interactive. Adobe even featured a developer article where I described how I built it.
I enlisted the audio team to help with some sound effects and dialogue and revealed my vision of the worlds first console party system to the team during a company all-hands meeting. The design may have evolved but many of the concepts went into the game.